Marlon R. Nunez
3D Digital Artist
Hey, I'm Marlon!
3D Character Artist
I've spent 15+ years obsessing over one thing: making digital humans that fool the eye.
That obsession took me to the world's top studios: Ubisoft, Blur Studio, Electronic Arts, Netflix, Goodbye Kansas. Along the way I worked on franchises you know: Love Death + Robots, Cyberpunk, Assassin's Creed, Game of Thrones, Call of Duty, Need for Speed, and more.
What Makes a Character Feel Alive
After years of creating both photorealistic digital humans and stylized characters, I've come to believe that appeal isn't about realism, it's about intention. Whether I'm sculpting a likeness that needs to convince your eye it's real, or pushing proportions into something expressive and graphic, the question I keep coming back to is the same: does this character make you feel something? That's the craft underneath the craft....and it's what I love most about been a Digital Artist.
Digito is a creative studio building AI-driven Digital Humans and custom 3D avatars for brands, XR, and real-time experiences. From MetaHuman, digital twins or likeness work to fully custom Unreal Engine characters, every avatar is handcrafted with production-level detail and built to engage.
ArtHeroes is a 3D character art academy built around the workflows and standards used in real VFX and game studios. Every course is hands-on and project-based, covering digital human creation, realistic texturing, and full character pipelines. No fluff, just production-level training for artists who are serious about leveling up.
On my YouTube channel I share tutorials, workflow breakdowns, and behind-the-scenes looks at real projects, from ZBrush sculpting and realistic skin texturing to full digital human creation. Whether you're just starting out in 3D or deep into your professional pipeline, there's something here for you. No gatekeeping, just the craft.
Blog
Winning the ZBrush Sculpt-Off 2025
Winning the ZBrush Sculpt-Off 2025
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