Why did I chage my Wacom Tablet ?

General / 03 April 2024

 

2 months ago I had my very last Wacom Driver issue: Driver not found. Im sure you know what I am talking about!

So I decided to jump into the market on the search of a new Drawing tablet. My requests:

- Reliable

- good price

- Pen sensitivity

I've been working with the nw XenceLabs tablet for the last 2 months and I am very suprised with the results. Here you can find my personal review on this tablet. Hope you enjoy it!

Sculpting scales inside Zbrush

General / 23 February 2024

Decided to release my Lizard reptile Alpha pack for Zbrush for free, along with a tutorial on how to use it. This is from a project I did a while ago for National Geographic ad, where I had to sculpt all the high frequency detail. Hope you guys find it useful!


Base model was created by the master Rafa Zabala


Ruby Rohd UE5

General / 11 April 2023

Moving forward with #digiRuby inside Epic Games UE5

More shots and progress: https://www.instagram.com/mrnunez/

For anyone interested: if you have weird normals on the mesh, you need to recompute normal tangents on the skeletal mesh after import. This took me a while to figure out to be honest 😂. This also helped to solve groom bindings and now the hair work as expected .

#ue5 #epicgames #digitalhumans #realtimerendering #3dart



ArtHeroes Likeness Program

General / 28 January 2021

ArtHeroes Likeness Program:https://artheroes.co/likeness-program

Realtime Jordan I created for the Likeness Program at ArtHeroes. The intention with this project is to display all the process in building any likeness from 0. The course covers all the face anatomy landmarks you need to know, the full process as long with the LookDev breakdown ;)




Aquaman skin, hair and likeness update

General / 25 May 2020

kin and eye divergence update, so subtle! what do you think ? Also implemented peach fuzz 🍑 and improved all Xgen descriptions
Implemented the XYZ micro displacement into the shader to enhance the porosity, also made a second pass on the skin texture. The more I work the skin albedo the more I think I should have use zbrush from the beginning for the polypaint.....doing this type of job in MARI is a pain in the butt. Anyway slightly better now.

Placeholders for all the remain elements, I just need to find time to finish them....lately workload is killing me :) I hope you guys like the progress and let me know what do you think? 


man


  

Aquaman - Xgen Hair WIP

General / 01 April 2020

Hair wip from the Aquaman portrait I am working on. You can see the hair, beard and eyebrows workflow on my Instagram

https://www.instagram.com/mrnunez/