Realtime Gagarin LookDev (Marmoset)

Work In Progress / 06 September 2021

Realtime @marmoset lookdev skin render from Gagarin I am sculpting for @wacom

More: https://www.instagram.com/mrnunez/

I decided to test out the latest HD head scans from @scanstore and their pipeline about extracting the porosity information and implementation in PS, rather than the sculpt. Let me know what do you think? I feel for realtime characters is a definitely a speed up process ;)

Since I am using a different basemesh I had to do a projection in HD subdivsions to be able to retain all the details from the scan and bake out a new normal map witouth any secondary information, so I could get only the tertiary pass from the scan.  Really liked how fast could be set up and since the porosity layer is set up in PS makes the lookdev process even faster. 

Will finish the set up soon and give it a try in UE later on.

Fibermesh is temporary from the scan file, I will remove those and create proper lashes and brows.

Hope you guys like it!


Digi LeeLoo (Grooming Part 1)

Work In Progress / 09 April 2021
First time testing my new Maya/Houdini workflow. Some of you might know I've been patiently learning houdini for the last months and completely love it! Specially for grooming purposes where you have way more control over the hair, comparing to Xgen or Ornatrix. This is the first time I am able to create hair twist with a correct interpolation, still there are tones to fix but the potencial of the software is amazing.


More progress: https://www.instagram.com/mrnunez/


I started #leeloo more than 2 years ago and had to stop it due to the fact was unable to recreate the hair. Such a bummer bcs really wanted to but had to wait till getting into houdini and big kudos to Jonas Skoog who helped me to understand the tool.
Still I need to keep working on those clump, but again, the fact that the hair interpolation is working makes me jump from my seat . Probably the best moment since my kids were born,  LOL (just kiding.........maybe not?). 


Anyway just wanted to show you where I am sitting at the moment and very excited again to work on #digileeloo
I really encourage you to try houdini at least from the grooming perspective, it worths it 


To sum up, dont give up, keep pushing!